Bitcoin is integrated are coming

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The first truly modern computer games in which Bitcoin is integrated are coming. In the MMO game Infinite Fleet, players take command of a fleet of spaceships and in the First-Person shooter Lightnite offers a similar battle-royale experience as the popular Fortnite. In both games you can earn bitcoin, and sometimes even lose it. What if you did not earn points in computer games, but small amounts of bitcoin? Would that make it more fun or exciting? And what if you could simply sell the game items that you earned with blood, sweat and tears when you were tired of a game, so that it was not a waste of time? You could take the proceeds with you to the next game, so you don't have to start over from scratch.

innovations for the games

These are just a few of the innovations for the games industry that are possible thanks to Bitcoin. Sometimes the ideas have been around for some time, but were hardly workable because of the high transaction costs and other limitations inherent in the traditional financial system. As a result, contemporary games usually do not get beyond closed economies and relatively high minimum amounts. However, Bitcoin and second-tier scalability solutions open up a world of new possibilities. With microtransactions worth a thousandth of a cent (or less), an open economy, and true ownership of digital assets, Bitcoin has the potential to take the games industry to the next level. Two games that are at the forefront of this new development are Infinite Fleet and Lightnite.

Infinite Fleet

In the Massively Multiplayer Online game Infinite Fleet, players take command of a fleet of spaceships in an endless universe plagued by alien threats. By taking on the aliens with other players, players can earn the in-game currency INF, which allows them to purchase new spaceships and various upgrades. Infinite Fleet differs from existing games because the in-game currency is a token on the Liquid Sidechain. So the INF 'money' does not only exist in the game, but also outside it. The INF token can be sent, received and possibly traded via a Bitcoin wallet with support for the Liquid Sidechain. So what you earn in the game you could sell for a little bit of bitcoin. INF tokens are required to play the game and the only way to get them is to earn them in-game or buy them from other players. INF tokens, like Bitcoin, have a pre-programmed scarcity, which helps maintain value and prevents inflation from an unlimited growing money supply. In-game distribution of INF is based on in-game events. Based on this economic model, the INF token should develop economic value and a price through free market forces.

Infinite Fleet is interesting because it is one of the first high-quality games to use innovations made possible by Bitcoin. The use of the Liquid Sidechain of the Bitcoin company Blockstream is also interesting, because sidechains are one of the ways to scale Bitcoin for mass use. Sidechains are linked to the Bitcoin blockchain but have different properties. For example, the Liquid Sidechain is faster, cheaper, more private and it offers new possibilities such as the issuance of tokens. Infinite Fleet is, in a sense, a demonstration of the possibilities and use cases that are possible with it. Infinite Fleet is being developed by Pixelmatic, which has strong BtcNews with Blockstream. Pixelmatic CEO Samson Mow is also Blockstream's Chief Strategy Officer. And Bitcoin pioneer Adam Back, also from Blockstream, is one of the investors. Infinite Fleet is scheduled to be released sometime in 2021.

Lightnite

Lightnite is a 'clone' of the hugely popular First-Person shooter Fortnite. In the game, players compete against each other in a battle royale until one victor remains. Such games are usually packed with nerve-racking action, but Lightnite is driving the tension even further with the integration of Bitcoin. In Lightnite you can earn small amounts of bitcoin. For example, when you eliminate other players or if you are the last remaining. Weapons, skins, and other upgrades are also available for purchase for a little bit of bitcoin.

There is a 'casual' game mode where you don't risk anything, but it only gets really exciting with the 'Arena' game mode; there all participants put some bitcoin on the line and the winner takes the whole pot. You can therefore earn bitcoin, but also lose. That gives a whole new psychological dimension to what is normally an adrenaline-boosting game. Depending on the amounts involved, these types of systems could even create new revenue models for professional e-sports gamers. Lightnite uses the Lightning Network for the transactions. This is a so-called two-layer scalability solution with which Bitcoin transactions are lightning fast and cheap. In addition, the game also uses the Liquid Sidechain to link unique items to tokens (via NFTs; Non-Fungible Tokens). These items can be managed or traded with other players via a Bitcoin wallet with Liquid integration, just like with Infinite Fleet. Lightnite is the latest and most ambitious project from Satoshi's Games, which previously developed some simple Bitcoin games. The Alpha is scheduled to start at the end of this year and will be released sometime in the summer of 2021.

Other games

Infinite Fleet and Lightnite belong to a new generation of Bitcoin games, but they are certainly not the first games to use Bitcoin. For example, there have been all kinds of relatively simple games that have tried out the concept for years, including many gambling games. At the moment there is a lot of experimentation with games that use the Lightning Network. However, developing a serious, more high-quality and modern game takes a lot of time and resources. The technology is also still under development and although more and more resources are being added for game developers, not everyone is aware of the possibilities, nor convinced of the usefulness. A decisive success of a Bitcoin game like Infinite Fleet or Lightnite could change that, perhaps ushering in a new era for computer games. Of course it remains to be seen how governments react to it. Of course, they may see such concepts as risks to money laundering or terrorist financing, as they often do. If that results in strict and barrier-raising regulations, it can throw a spanner in the works for these types of games.